You might call it another case of The Elder Scrolls Syndrome. This new open-world map obviously has ramifications for the structure of the story, and though there are flashes of greatness, the main story is ultimately the least fulfilling part of The Witcher 3. On a GTX 980, Witcher 3 ran at 60 frames per second at all times on ultra settings.
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Thankfully, PC players can expect a lot more. None of it ever impacted gameplay in any meaningful way, though it did compromise the beauty of the experience ever so slightly. 30 frames per second was sometimes too much to ask, transitions between The Witcher 3’s two main maps are just a bit too long, and minor glitches do pop up from time to time.
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The one caveat on all that though, is the technical performance on both the Xbox One and PS4 versions.
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That a world this size still feels so purposeful, and full of things to do is quite an achievement. A handy minimap points you where you want to go, which might seem like a crutch, but honestly, without it, I’d have been hopelessly lost. A full day/night cycle and dynamic weather pull it all together, cementing The Witcher 3’s landscape as one of the most authentic-feeling open worlds I’ve ever seen. It’s difficult to express just how huge and open this world is: verdant, rolling fields liberally dotted with swaying foliage of every shape and size fill the space between loosely connected, ramshackle townships where people struggle to scrape by.
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It will also come to Xbox Series X as a free upgrade.Īfter Cyberpunk 2077, CDPR is rumored to be working on a new Witcher game.The Witcher 3 is as dense and deep as the other two games in the series in terms of RPG mechanics, and the overwhelmingly massive open-world environment has at once made that depth more intimidating, and in the long run, more rewarding. Following another delay, Cyberpunk 2077 is now slated to launch in September. South America (7 percent), Australia (2 percent), and Africa (0.3 percent) followed further down the ranking.ĬD Projekt Red's next game is Cyberpunk 2077, and it clearly has very big shoes to fill following the huge success of The Witcher 3: Wild Hunt. Europe leads the way, making up 37.2 percent of sales, followed by Asia with 27.9 percent and then North America with 25.6 percent. CD Projekt Red observed that this was no surprise given the global shift toward buying digital.Īnother chart shows where The Witcher 3 is most popular around the world, based on sales. In 2019, a whopping 82 percent of copies sold came digitally.
As you can see, physical sales dominated at launch in 2015, but every year since, digital has been the biggest distribution channel. Nathan on Twitter examined the pixels and did some calculations to come up with a sales breakdown by platform.Īnother chart shows how The Witcher 3 has sold between physical and digital. The Switch version is the newest edition of the game, having arrived in October 2019. You can see a sales breakdown by platform and year in the image below. 2 platform, with Switch (11 percent), and Xbox One (10 percent) rounding out the rest. In 2019, the PC edition sold the most copies, accounting for 53 percent of sales during the year. As part of developer CD Projekt Red's latest earnings report, the company announced that the game has passed 28 million copies sold since it was released in May 2015. The Witcher 3: Wild Hunt released five years ago in May, and the celebrated RPG continues to perform well.